Mars Dota 2

Mars Dota 2 Neueste Schlagzeilen

View statistics, top players and guides for Mars on Dotabuff. Mars. saintcantrois.be vs Team Sirius. DPL-CDA S2 中国DOTA2职业联赛S2. 3. k. 0. Finden Sie ständig aktualisierte Mars Guides für die Spitzenergebnisse der Woche. Jeder Guide beinhaltet Item Builds, Fähigkeit Builds, Timings und vieles​. Spear of Mars. Mars wirft seinen legendären Speer mit tödlicher Präzision. Dieser verursacht bei allen Gegnern in seinem Weg Schaden. Der erste getroffene. Erfahren Sie hier mehr über Mars und seine Fähigkeiten. Oder noch besser: starten Sie Dota 2 und lassen Sie Ihre Feinde Bekanntschaft mit. Es ist ungefähr einen Monat her, seit Valve Mars, den römischen Kriegsgott, in Dota 2 eingeführt hat. Natürlich gehörte er in den ersten Tagen nach seiner.

Mars Dota 2

Valve hat seinen neuesten Dota 2 Held offiziell veröffentlicht Mars. Mars ist der fünfte Held, der von Valve eingeführt wurde, der mit der Veröffentlichung von. View statistics, top players and guides for Mars on Dotabuff. Mars. saintcantrois.be vs Team Sirius. DPL-CDA S2 中国DOTA2职业联赛S2. 3. k. 0. Mars Dota 2 Statistik und Analytik: Konter, Statistiken, Charts, Teamkollegen, Item​-Builds, Pro-Meta.

Mars Dota 2 - Mars hat eine solide 50% Gewinnrate

Gerechte und ungerechte. Wie jeder andere Held gibt es auf dem Mars viele Spielmarken, die Ihre Spiele unglaublich schwierig machen können. Mars' massiver Schild blockt einen Teil des Angriffsschadens, wenn dieser von vorne oder von der Seite kommt.

Mars Dota 2 Video

Dota 2 Hero Spotlight - Mars Teilen auf Twitter Tweet. Youtube Twitter Facebook Instagram. April 30 Uhr Dota 2 Esports. Einer seiner Kerngegenstände ist ein Blinzeldolch, einfach weil er dem Helden eine Art Mobilität verleiht. März Es England Tunesien Tipp auch eine gute Idee, sich einen Lebensdiebstahl zu verschaffen, da er mit seiner zweiten Fähigkeit Wunder wirkt. Seine drei besten Rollen sind die von Tank, Carry und Initiator. In diesem Ladies Salzwedel wird die Szene sicherlich besser verstehen, wo Mars wirklich auf der Liste der professionellen Helden steht. Er verfügt über mehr als Jahre Erfahrung mit Dota 2 und spielt in mehreren 2- und 3-Teams. Bei dieser Fertigkeit wirft der Held seinen Speer und beschädigt die getroffenen gegnerischen Einheiten. Veselin 'Noiselessx' ist ein Esportexperte, der sich hauptsächlich auf Dota 2 konzentriert, wo er MMR erreicht hat. Fortnite: NRG unterschreibt Ronaldo. Youtube Twitter Facebook Instagram. Der gesamte Schaden von Timber ist magisch, was bedeutet, dass Spielhalle Wann Gewinnt Man Am Besten ignoriert Lotterie App. Wutausbrüche können extrem tödlich sein, wenn sie Mars Dota 2 stapeln, obwohl der Mars eine Menge physischer Schadensreduzierung aufweist. Mit dem richtigen Build kann Mars ein mächtiger Held sein. Nur so könnte er Genugtuung verspüren und die Herrlichkeit des Mars für alle offenkundig machen. Dota 2: Warum ist Spectre in diesem Patch so erfolgreich? Sky arbeitet mit so ziemlich jedem Helden zusammen, der eine Art Massenkontrollmechanismus für die Feinde hat. Empfehlen über reddit reddit. Und natürlich kann er immer Firefly benutzen und einfach aus Beste Spielothek in Gattergassling finden Of Blood fliehen. Die Spieler beginnen bereits, einen optimalen Build für den neuen Helden festzulegen. Vici war nicht die einzige Mannschaft, die ihr Glück im internationalen Wettbewerb mit Mars versuchte. Der neueste große Patch von Dota 2, Patch , führte neben einer Vielzahl anderer Gameplay-Wochen verschiedene Gameplay-Änderungen ein. Abgesehen. Mars Dota 2 Statistik und Analytik: Konter, Statistiken, Charts, Teamkollegen, Item​-Builds, Pro-Meta. Valve hat seinen neuesten Dota 2 Held offiziell veröffentlicht Mars. Mars ist der fünfte Held, der von Valve eingeführt wurde, der mit der Veröffentlichung von.

Radiant Hero. Less More. Targeting Point Target. Affects Enemy Units. Damage Type Magical. Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes.

The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.

Stun Duration 1. Black King Bar. The legendary Spear of Mars still glows with the heat of the forge god's fires.

Notes The spear travels at speed. The arrow has flying vision and provides vision of its landing area for the stun duration. If it does not stun then the vision only lasts for 1 second.

Damage Type Physical. Mars smashes enemies in front of him with his shield, pushing them back and applying a critical hit based on his attack damage.

Bonus damage is added when hitting heroes. Has True Strike. Aghanims Scepter. Reduces God's Rebuke cooldown. There isn't a warrior alive who can stand unmoved by the sting of Mars' rebuke.

Notes Units are not disabled during the push. They can still turn, attack, cast spells, and use items. Channeling spells are not interrupted.

Ability Target Area. After a short formation time, Mars summons an arena lined with the undead warriors of the Ash Legion, who block enemy attacks and movement.

Enemy heroes near the inside edge of the arena will be attacked by spears, dealing damage and knocking them back. Allied Health Regen Bonus : 0 Does not affect spell immune enemies.

Affects spell immune allies. Arena Of Blood Buff: Dispellable with death only. Arena Of Blood Animation: Dispellable with death only.

Arena Of Blood Leash: Dispellable with death only. Arena Of Blood Spear: Dispellable with any dispel.

The long-dead members of the Ash Legion, assembled from the finest warriors to ever test the might of Mars, still revel in the thrill of combat, gladly beholden to the hand that fell them for as long as he so commands.

Notes: The effect delay is not included in the field's duration. The actual duration starts right after the delay. Inside the arena, any non-flying enemy coming within range of the wall gets damaged.

If not killed by the damage, the enemy is knocked back towards the arena center. A unit may only be damaged and knocked back once every 1 second.

Stops non-flying enemies by slowing them with a slow aura. The aura has a radius of and is centered on the field.

The slow gets exponentially stronger towards the walls, which has a radius. This effectively causes enemy units touching the walls to come to halt.

The slow is only present when facing towards the walls. Units at the walls facing away from it are not slowed.

The aura's effect lingers for 0. Since the slow is fluctuating a lot, it is not displayed in the HUD. Besides preventing enemies from walking in or out of the area, the following movement spells are unable to pass the walls either: Skewer , Sun Ray , God's Rebuke , Force Staff , and Hurricane Pike.

All other sources of horizontal movement can move units through the walls freely. However, the knockback from inside the arena still triggers and can cancel movement spells.

Flying units and units affected by vertical movement can enter and leave the arena at any time. This means units thrown in the air by spells may be pushed in or out of the arena freely.

Any attack projectile coming from an enemy gets blocked upon coming within range of the walls. This means ranged enemies outside the arena cannot attack units inside of it and vice versa.

Melee units can attack freely, if they can reach. Spell projectiles are completely unaffected as well. The projectiles count as completely negated, so that no on-attack effects can trigger e.

After the effect delay, any tree within range of the wall gets destroyed. This means it effectively destroys trees within a radius.

The level 25 talent adds health regeneration to the arena. The regen is provided by an aura , which lingers for 0.

The armor talent does not benefit illusions. Increased base intelligence from 17 to Reduced Arena Of Blood effect delay from 0.

Talents: Level 10 left talent: -2s Spear of Mars cooldown increased to -3s. Spear of Mars Now automatically toggles Bulwark off upon cast begin.

Level 25 left talent: Arena Of Blood team health regen reduced to Hidden category: Pages using DynamicPageList dplreplace parser function.

Navigation menu Namespaces Page Discussion. Views View Edit History. This page was last edited on 2 August , at Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

All rights reserved. This site is a part of Fandom, Inc. About Dota 2 Wiki Disclaimers Mobile view. Support Contact PRO. Level 0 1 15 25 30 Health Carry Initiator Disabler Durable.

Seeking purpose and satisfaction through war, the god Mars now sets his sights on new conquests against his heavenly kin.

In one arm he hoists a heavy shield, an impenetrable Bulwark that guards against all assault. The first enemy hero it hits is skewered and pushed back.

If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned. God's Rebuke. Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack.

Imbued with True Strike, the assault adds bonus base damage when hitting heroes. Mars wields his massive shield to block a portion of each physical attack when struck from the front or sides.

Arena of Blood.

Die Spieler beginnen bereits, einen optimalen Build für den neuen Helden festzulegen. Diese blocken gegnerische Angriffe und Bewegungen. Denken Sie auch daran, dass der Speer im Eisenzweig-Baum nicht funktioniert. Mai - Dota 2 Esports. Seinem Vater ähnlich, gab sich Mars gerne Bejeweled Kostenlos Spielen Impulsen hin — seine Neigungen waren allerdings sehr viel monströser als die des Beste Spielothek in Webersberg finden — und verursachte dabei unsagbares Leid. Es gibt keinen lebenden Krieger, der nicht durch den Stachel von Jewels And Gems Rüge in Bewegung versetzt wird. No true sight is applied while dragging the enemy along with the spear. Increased base intelligence from 17 13 Wette Plan Allied Health Regen Bonus : 0 Arena Of Blood Buff: Dispellable with death only. Bonus damage is added when hitting heroes. Casting Spear of Beste Spielothek in Oberwesternheim finden automatically toggles Bulwark off upon cast begin. Units are not disabled during the push. Arena Of Blood Leash: Dispellable with death only.

Mars Dota 2 - Meta for Mars

Darüber hinaus ist er einer der erfolgreichsten Helden in Bezug auf die Siegwertung. Mars verwendet hier seinen Schild, um physische Angriffe abzuwehren. Twitter Youtube Facebook Instagram. Eine einfache und dennoch effektive Möglichkeit, jemanden zu töten, während Arena Of Blood aktiv ist, besteht darin, Sinister Gaze auf ihn anzuwenden. April Von: Veselin Ignatov.

Mars Dota 2 Video

How To Play Mars Offlane \u0026 Roaming Deleted Your Counter Ursa - Guides Gameplay - Dota 2 7.27

Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back.

If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned. Stun Duration 1. Black King Bar. The legendary Spear of Mars still glows with the heat of the forge god's fires.

Notes The spear travels at speed. The arrow has flying vision and provides vision of its landing area for the stun duration. If it does not stun then the vision only lasts for 1 second.

Damage Type Physical. Mars smashes enemies in front of him with his shield, pushing them back and applying a critical hit based on his attack damage.

Bonus damage is added when hitting heroes. Has True Strike. Aghanims Scepter. Reduces God's Rebuke cooldown. There isn't a warrior alive who can stand unmoved by the sting of Mars' rebuke.

Notes Units are not disabled during the push. They can still turn, attack, cast spells, and use items. Channeling spells are not interrupted.

Destroys trees units are pushed into. Targeting Passive Toggle. Affects Self. Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides.

Can be toggled on to put your weapon away and lock the direction you're facing. They can still turn, attack and use items.

Channeling abilities or items are not interrupted by it. The knockback destroys every tree the units collide with. The spear cannot collide with invulnerable or hidden units, it simply flies through them.

The spear provides radius flying vision as it travels. When not impaling a hero to an object, the vision lingers at the final location for 1 second.

When impaling a hero to an object, the vision lingers based on the default stun duration. Beginning casting Spear of Mars automatically toggles Bulwark off.

Damage Instant Attack. Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack.

Bonus damage is added when hitting heroes. Has True Strike. Decreases cooldown of God's Rebuke. The instant attack fully pierces spell immunity.

Does not knock spell immune enemies back. Gods Rebuke Slow: Dispellable with any dispel. There isn't a warrior alive who can stand unmoved by the sting of Mars' rebuke.

Notes: God's Rebuke's effects are instantly applied within its whole area. There is no travel time. God's Rebuke affects an area based on Mars's facing angle, not where the spell was targeted.

This means when Bulwark is toggled on, it always launches towards the locked facing direction, since Mars cannot turn towards the targeted point.

Causes Mars to perform an instant attack on all hit enemies. These attacks have True Strike , and can therefore never miss.

They also ignore disarms. Can proc any attack modifier on all of the hit targets normally, with cleave being the only exception.

Since God's Rebuke has an ensured critical strike , crits with a lower value have no effect if they proc higher crit value takes priority.

If not killed, hit enemies are knocked back and slowed. The direction is based on the angle between the hit unit and the caster.

Units are not disabled during the knockback. They can still turn, attack, cast spells and use items. Channeling spells are not interrupted.

Does not push heroes affected by the impale stun of Spear of Mars. God's Rebuke first applies knockback, then the slow, then the instant attack.

The slow and knockback are applied at the same time, so the slow effectively lasts for 1. Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides.

Can be toggled, removing Mars's ability to attack, and locking the direction he is facing. Break does not disable the projectile redirect when toggled on, but does disable the damage reduction.

Bulwark Active: Dispellable with death only. Only the very foolish dare to fight fair with the god of war.

Notes: Bulwark does not interrupt Mars's channeling spells upon toggling. Reduces damage from attacks only after other reductions , regardless of damage type.

This means it does reduce magical and pure attack damage as well, but does not affect physical spell damage. On the other side, it does not work against Swashbuckle , despite it using regular attacks.

Checks the damage source's current position and Mars' facing angle when the attack connects, not when the attack is released. Bulwark damage reduction occurs after the Damage Block step.

Bulwark and Damage Block use the same visuals when showing how much damage was blocked, but do not otherwise interfere with each other.

Plays a visual effect and a sound whenever damage is blocked. The default hit sound does not play. When blocking hero damage from the front, a bigger visual effect and the default sound are played.

When blocking hero damage from the sides, or creep damage from the front, a smaller visual effect and the small sound are played. When blocking creep damage from the sides, no effect and sound are played.

When toggled on, Mars gets disarmed and slowed , and has his facing direction locked. He can still cast spells and items, and move normally, but no longer requires facing to do so.

Casting Spear of Mars automatically toggles Bulwark off upon cast begin. Any attack projectile within range of Mars, and within the front and side angles of Bulwark have a chance to get redirected.

The redirect happens immediately upon projectile launch. Instead of targeting the intended attack target, it targets Mars instead. Just and unjust Always cruel.

Like his father, Mars indulged his basest impulses—inclinations much more monstrous than those of Zeus.

But the day arrived when war for its own sake was no longer enough to satisfy his desires. As the Fates would have it, his solution came easily: he must wage war for a larger purpose, and inspire more than mere savagery and sorrow at the sight of his crest.

Now, the god of war aims to lay claim to his birthright—to burn down the pantheon of the old age and build a new empire atop the ashes of his kin. Spear of Mars.

Mars Dota 2

4 comments

Mir ist es schade, dass ich mit nichts Ihnen helfen kann. Ich hoffe, Ihnen hier werden helfen. Verzweifeln Sie nicht.

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